Test32


Good morning!

This is Mekhi with another devlog. There has been  changes to the game after receiving feedback from people and it will be listed below on what the changes are.


  1. Player ability buffs
    1. Slower consumption rate
    2. Bigger light radius
    3. Moving will still charge your ability but just at a slower rate
  2.  Enemy balance changes
    1. Bittersweet (Beetle)
      1. Slower movement speed
      2. Slightly longer attack detection
    2. Anemone (Wasp)
      1.  Sting damage buff
    3.  Coneflower:
      1. Pollens damage buff
  3.  Checkpoints created to make the game easier
    1. Makes your spawn point at the location of the checkpoint
    2. Located somewhere in the level
  4. Ending level created but not finished 
  5. Music added and will have more variations for each level

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It makes me glad that people are checking this game out and to be honest I have know idea why there's a jump in views when the page is restricted but I'm glad people are playing the game lol. Next updated will focus on towards the ending of the game, and some polishing.

Also I completely lied from the previous devlog, this will not be finished in just a few more days rip.


- Mekhi

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